Abstract: This lecture is the introductory course to Computer Graphics. The course teaches the algorithms used to program a computer to generate images of a geometric model with associated appearance properties. Topics include:
- Geometric Models
- Color & perception
- Lighting
- Ray Tracing
- Texture mapping
- Graphics APIs
- Linear and affine Transformations
- Rasterization and Shading
- Clipping
- Visibility & shadows
- Curves & surfaces
- Lehrende(r): Jens Krüger
- Lehrende(r): Andre Waschk