Abstract: This lecture is the introductory course to Computer Graphics. The course teaches the algorithms used to program a computer to generate images of a geometric model with associated appearance properties. Topics include:
- Geometric Models
- Color & perception
- Lighting
- Ray Tracing
- Texture mapping
- Graphics APIs
- Linear and affine Transformations
- Rasterization and Shading
- Clipping
- Visibility & shadows
- Curves & surfaces
![](https://moodle.uni-due.de/pluginfile.php/1833841/course/overviewfiles/shadow_tree.jpg)
- Lehrende(r): Andrea Iannella
- Lehrende(r): Jens Krüger